
Griffin guardian
An articulated creature with wings, plumage and six motions.
Explore source ↗Download GLB ↓Watch the build replayIMAGINATION, COMPILED.
Built for voxel games.
Define models, textures, and sounds in code. Version them in Git. Build them with Ashfox.
Paste into Codex, Claude Code, or your preferred agent CLI.
Describe models, textures and sounds in native .ashfox files.
Check the source. Look at the model and pixels. Listen to the sound.
Commit the source. Review its diff alongside captures and build evidence.
Compile with a pinned toolchain. Deliver the verified outputs to your game.
02 / PNG
A sword and a gem, compiled from native source.
Explore the pixel art, then download a PNG for your game.

03 / WAV
Birdsong shaped from bright whistles and delicate trills.
Compare two renditions, then take the WAV into your game.
Keep the asset definition alongside your game code.
Use your coding agent to change it, inspect the result, and commit the source.
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Follow complete creatures from source to animated output. Explore shared components, texture surfaces and authored motions.

An articulated creature with wings, plumage and six motions.
Explore source ↗Download GLB ↓Watch the build replay

A character with three motions and expressive proportions.
Explore source ↗Download GLB ↓Watch the build replayBuild replays reconstructed from the finished models.
Explore the shared source project ↗IMAGINATION, COMPILED.