Every part has a job.
Wheel rigs, steering, cabin, lights, and hitch remain editable while the complete machine moves as one.
34 bones · 1081 cubes · 4,900 tris · 1 GLB primitive · articulated drivetrainAI-native low-poly workbench
Your AI agent models, textures, rigs, and animates one editable asset live in ashfox—then delivers optimized Bedrock, GeckoLib, glTF, or GLB output.
Paste into ChatGPT, Cursor, or Claude. Your agent will ask what you want to create.
From build to game-ready
The build above becomes structured machines, motion, and character below.
Wheel rigs, steering, cabin, lights, and hitch remain editable while the complete machine moves as one.
34 bones · 1081 cubes · 4,900 tris · 1 GLB primitive · articulated drivetrainRig, runes, engine plume, and launch timing remain one coherent project.
26 bones · 1610 cubes · 7,662 tris · 1 GLB primitive · launch sequenceGeometry, derived pixels, expressive details, and animation share the same editable source.
89 bones · 2124 cubes · 10,432 tris · 1 GLB primitive · 2 semantic eyes · 2 animation clipsExport
Keep the complete .ashfox project, while target compilers remove hidden work, reduce animation data, and batch GLB geometry without changing the visible asset.
Open editable demos →A version-matched resource pack with model and textures.
Compact geometry, animation, and textures for Minecraft Java.
Optimized geometry and actor animation for Bedrock workflows.
Batched, compressed geometry in one portable binary asset.
Optimized open scene data with external resources when needed.
Three steps
Paste one line into your agent. The manifest handles the workspace and your agent asks what you want to create.
Paste into ChatGPT, Cursor, or Claude, then press Enter.
Fetch and follow https://ashfox.io/workbench/agent-manifest.json using a direct HTTP request such as curl.
Guides
Connect your agent, refine the result, and export when it is ready.
Paste the copied instructions into Codex desktop app, Cursor, or another browser-capable agent.
Read guide → Model, refine, animateShape the model, fix details, and add motion with focused requests.
Read guide → ExportKeep the editable project or export a file ready for your target.
Read guide →